Patch Note 0.1.4
Night Terrors Demo » Devlog
Patch 0.1.4 (required to download the game again)
Game Balance
- adjusted the enemy and player's hitbox
- balanced the global upgrades cost
- removed Movement Speed global upgrade
- Magnet upgrade reduced from +2 to +1
- Movement Speed Upgrade reduced throughout all rarities
What else is new?
- added SFX when the Player takes damage
- improved the wave spawning system
- updated the wording to be consistent throughout the game
- updated Timer UI
- enemies will no longer overlap each other
- added 2 new Aquaphobia enemies and one Boss enemy, everyone of them with different attack mechanics
- added a new Red Experience Shard - it drops from the new enemies and offer higher exp points
- Damage increase upgrade changed from Percentage to Fixed
- updated the Health/Exp UI
- added Crit Chance and Crit Damage multiplier to the game and to the global upgrades section
- added UI Text when the player crits. The UI text has the color Yellow and is larger than the normal hit text
- added Reroll global upgrade, in order to have the flexibility to search for better upgrades
- taking damage will show a floating damage number
- added new item: Multicolor Shard. It has a change of dropping from the new enemies added and it will act as a global magnet, sucking all experience shards on the map
- added 3 difficulties: Easy, Medium, Hard. These can be toggled from the main menu, under Difficulty page.
- added the first Setting: Volume Control. You can adjust the in-game volume as you wish
- added a Restart button so you will not need to come back to the main menu to restart the game
Files
NightTerrors Dev Build_Patch014_Win.zip 63 MB
Jul 31, 2024
Get Night Terrors Demo
Night Terrors Demo
Roguelike | Survival
More posts
- Patch Note 0.1.3Jul 09, 2024
- Patch Note 0.1.2Jul 08, 2024
- Patch Note 0.1.1Jul 08, 2024
Leave a comment
Log in with itch.io to leave a comment.